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»Emotion Vending Machine/ Distributeur automatique d'émotions«

© www.benayoun.com/projet.php?id=116

Keywords

  • Aesthetics
    • Adaptive
    • Affect
    • animation
    • Ceiling panorama
    • collaborative practice
    • Collage / Montage
    • Contextual
    • Dynamic System
    • Illusion
    • inebriation (frenzy)
    • Installation based
    • Multi-user
    • Narrative
    • Navigation
    • Network
    • Non Lineare System
    • panoramatic
    • Processual
    • Real time
    • Self-organizing
    • Shock
    • Sound
      • Sound-Image-Interaction
    • Sublime
    • Synesthesia
    • Synthesis
    • Vicinity
    • Visual effect
  • Genre
    • Bio Art
      • Bio Computing
      • Biotech Art
      • Genetic Art
      • Neuro Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Digital Performance
      • Computer performance
      • Dance performance
      • Happening
      • Multi media performance
      • Sound performance
      • Video Performance
    • Game Art
    • Glitch Art
    • Installation
      • Interactive Installation
      • Performative Installation
      • Sound Installation / Visualization
      • Virtual Reality
        • Augmented Reality
        • Mixed Reality
    • Nano art
    • Net Art
    • Robotics
    • Tactical Media
    • Telematic Art
    • Transmedia Story Telling
  • Subject
    • Abstracta
      • Commerce
      • Communication
      • Complexity
      • Death
      • Desire
      • Dialogue
      • Dream
      • Experience
      • Identity
      • Image
      • Manipulation
      • Meme
      • Memory
      • Myth
      • Perspective
      • Production
      • Representativeness
      • Simulation
      • Sound
      • space
      • Speech
      • Thinking Space
      • Tradition
      • Utopia
      • Violence
    • Art and Sciences
      • Algorithm
      • Anthropology
      • Archeology
      • Architecture
      • Art and Maths
      • Art History
      • Artist
      • Car
      • Code
      • Collection
      • Combinatorics
      • Concept Art
      • Cybernetics
      • Dance
      • Drama
      • Expanded Cinema
      • Historism
      • History of Science
      • History of Technology
      • Linguistics
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      • Microscopy
      • Museum
      • Music
      • Nano science
      • Paper
      • Philosophy
      • Poetry
      • Public space
      • Science
      • Scientific Image
      • Substance
      • Symbolism
      • Theatre
      • Total Art
    • Artificial Life and Technology
      • A-Life
      • Agent
      • Artificial intelligence
      • Artificial Life
      • Bots and Agents
      • Conceptual Software
      • Cyber City
      • Cybersex
      • Cyborg
      • Digital identity
      • Hardware Transformation
      • Intelligent ambiente
      • Machine
      • Political software
      • Robot
      • Software manipulations
      • Technophobia
      • Virus
    • Body and Human
      • body
      • Body art
      • Breathing
      • Emotion
      • Eroticism
      • Eye
      • Facial Expression
      • Gesture
      • Hand
      • Human
      • Human to Human
      • Imagination
      • Intimacy
      • Medicine
      • Movement, Motion
      • Pain
      • Psyche
      • Senses
        • Hearing
        • Sight
        • Smell
        • Taste
        • Touch
      • Sexuality
      • Subject
    • Information and Media
      • Access
      • Anamorphosis
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      • Cinema
      • Collection
      • Communication Systems
      • Database
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      • Drawing
      • Electro optics
      • Film
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      • Index
      • Information System
      • Intermediality
      • Internet
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      • Laterna Magica
      • Material
      • Media archaeology
      • Media theory
      • Medium
      • Memory theater
      • Museum
      • Net
      • Organization of Information
      • Panorama
      • Phantasmagoria
      • Representation of knowledge
      • Scenography
      • Search engine
      • Stereoscope
      • Supercomputing
      • Surveillance
      • telephone
        • Mobile phone
      • Television
      • Thesaurus
      • Visualisation
      • Visualization of Information
    • Nature and Life
      • Animal
      • DNA
      • Earth
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      • Evolution
      • Genetic
      • Geography
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      • Hybrid
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      • Room of Plants
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      • Spectator
      • Tradition
      • Urbanity
      • Visual culture
      • Voyeurism
      • Working Class
    • Theories
      • Cyberfeminism
      • Deconstruction
      • Idealism
      • Interculturalism
      • Modernism
      • Postmodernism
      • Postructuralism
      • Semiotics
      • Simulacrum
  • Technology and media
    • Display
      • Body
      • Book
      • BOOM (Binocular Omni-Orientation Monitor)
      • CAVE (Computered Augmented Virtual Environment)
      • Computer Monitor
      • Data Projector, Video Projector
      • Easel Painting
      • Electromechanical Display Device
      • Electronic Paper
      • Flashlight
      • Globe
      • Head-up Display
      • Headphones
      • HMD (Head-mounted Display)
      • Holography
      • House Wall
      • Inflatable Structure
      • Laser
      • Light-emitting Diode
      • Mirror
      • Paper
      • Plasma
      • Plasma Display
      • Printer
      • Private Eye
      • Projection Screen
      • Robotic
      • Sculpture
      • Shutter Glasses
      • Sofa
      • Somatosensory System / Tactile Feedback Technology
      • Speakers
      • Stereoscopy
      • Table
      • VFD (Vacuum Florescent Display)
      • VRD (Virtual Retinal Display)
    • Interface
      • Auditory User Interface (AUI)
      • Augmented Reality Interfaces
      • Automatic Identification and Data Capture (AIDC)
      • Bike
      • Biological Sensor
      • Biometrics
      • Body Tracking
      • Brainwave Sensor
      • Breath Based Communication
      • Breathing Sensor
      • Breathing-Balance-Interface-Vest
      • Camera
      • Camera recording
      • Computer Mouse
      • Data Glove
      • doll
      • electromagnetism
      • Endoscope
      • Eye scanner
      • Facial Recognition System
      • Furniture
      • Global Positioning System (GPS)
      • Internet of Things (IoT)
      • Joystick
      • Keyboard
      • Ludic Interface
      • Microphone
      • Mobile Device
      • Motion Capture
      • MR-based (Mixed Reality) Interaction
      • Multi-Modal Interaction
      • Multi-Touch-Screen
      • Musical Instrument
      • Optical Character Recognition (OCR)
      • Periscope
      • Plant
      • Plotter
      • Positiontracker
      • Retina-Scanner
      • RFID (Radio-frequency Identification)
      • Robotic Interfaces
      • Scanner
      • Software Interface
      • Speech Recognition
      • Step Sensor
      • Syntheziser
      • Tactile User Interfaces
      • Tangible Acoustic Interface
      • Tangible User Interface (TUI)
      • telephone
      • Theremin
      • Touchscreen
      • Turntable
      • Virtual Balance
      • Virtual Workbench
      • Virtuscope
      • Voice analysis
      • Voice User Interface (VUI)
      • Webcam
      • Wireless Sensor Network (WSN)
    • Software
      • C++
      • CGI/Perl
      • CSS
      • DHTML
      • Director
      • Fusion
      • Java
      • Linux
      • PHP
      • Softimage
      • VRML
      • Windows
      • XML
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Information
Technology
Descriptions & Essays
Interactive installation Emotion vending machine, music, internet The Emotion Vending Machine is the 12th act of an opus including 15 acts : the Mechanics of Emotions. The emotion vending machine is displayed like a vending machine for drinks or cigarettes. Just as for any automatic vending machine, the user can choose among a list of products, here the emotions of the world are shown within the frame of dynamic cards reactualized in real time based on the web datas.If, for example, the user selects "scared", "ecstatic", and "terrified", he obtains a musical cocktail. The resulting card, the mixing of emotions screened in real time, is read as a partition, based on an interpretation which the machine strives to decipher. As for the drinks, the user can then plug his USB stick, his MP3 reader on the machine, and get back just as the drink in the goblet, the piece of remixed emotions. He can beforehand listen to the result thanks to the loudspeakers of the machine.With the music will be given in the digital format of a CD cover, the illustrated and dated card of the selected mixing. Exhibitons: Smile Machines curated by Anne-Marie Duguet for Transmediale, Berlin 2006, GIMA Gallery Berlin2006, Espace Paul Ricard, Nemo Festival 2006, Exhibition From the Big Questions to The-Dump.net , Eesi, Poitiers, Jan. 2008, Ringtones version, (Emotion Ringtones) , Cube Festival, Issy les Moulineaux, France, June 2008 Music : Jean Baptiste Barrière Software development: Evolutie (Brigit Lichtenegger), V2 Lab, Artem Baguinski Production: EESI, V2, CITU universités Paris 1-Paris 8 and ARCADI
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