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»SensingSpeakingSpace«

Keywords

  • Aesthetics
    • Adaptive
    • Affect
    • animation
    • Ceiling panorama
    • collaborative practice
    • Collage / Montage
    • Contextual
    • Dynamic System
    • Illusion
    • inebriation (frenzy)
    • Installation based
    • Multi-user
    • Narrative
    • Navigation
    • Network
    • Non Lineare System
    • panoramatic
    • Processual
    • Real time
    • Self-organizing
    • Shock
    • Sound
      • Sound-Image-Interaction
    • Sublime
    • Synesthesia
    • Synthesis
    • Vicinity
    • Visual effect
  • Genre
    • Bio Art
      • Bio Computing
      • Biotech Art
      • Genetic Art
      • Neuro Art
      • Transgenic Art
    • Database Art
    • Digital Activism
    • Digital Animation
    • Digital Community (Social Network)
    • Digital Graphics
    • Digital Performance
      • Computer performance
      • Dance performance
      • Happening
      • Multi media performance
      • Sound performance
      • Video Performance
    • Game Art
    • Glitch Art
    • Installation
      • Interactive Installation
      • Performative Installation
      • Sound Installation / Visualization
      • Virtual Reality
        • Augmented Reality
        • Mixed Reality
    • Nano art
    • Net Art
    • Others
      • Kinetics
    • Robotics
    • Tactical Media
    • Telematics / Telepresence
    • Transmedia Story Telling
  • Keywords (thematical)
    • Abstracta
      • Commerce
      • Communication
      • Complexity
      • Death
      • Desire
      • Dialogue
      • Dream
      • Experience
      • Identity
      • Image
      • Manipulation
      • Meme
      • Memory
      • Myth
      • Perspective
      • Production
      • Representativeness
      • Simulation
      • Sound
      • space
      • Speech
      • Thinking Space
      • Tradition
      • Utopia
      • Violence
    • Art and Sciences
      • Algorithm
      • Anthropology
      • Archeology
      • Architecture
      • Art and Maths
      • Artist
      • Car
      • Code
      • Collection
      • Combinatorics
      • Concept Art
      • Cybernetics
      • Dance
      • Drama
      • Expanded Cinema
      • Historism
      • History of Science
      • History of Technology
      • Linguistics
      • Literature
      • Microscopy
      • Museum
      • Music
      • Nano science
      • Paper
      • Philosophy
      • Poetry
      • Public space
      • Science
      • Scientific Image
      • Substance
      • Symbolism
      • Theatre
      • Total Art
    • Artificial Life and Technology
      • A-Life
      • Agent
      • Artificial intelligence
      • Artificial Life
      • Bots and Agents
      • Conceptual Software
      • Cyber City
      • Cybersex
      • Cyborg
      • Digital identity
      • Hardware Transformation
      • Intelligent ambiente
      • Machine
      • Political software
      • Robot
      • Software manipulations
      • Technophobia
      • Virus
    • Body and Human
      • body
      • Body art
      • Breathing
      • Emotion
      • Eroticism
      • Eye
      • Facial Expression
      • Gesture
      • Hand
      • Human
      • Human to Human
      • Imagination
      • Intimacy
      • Medicine
      • Movement, Motion
      • Pain
      • Psyche
      • Senses
        • Hearing
        • Sight
        • Smell
        • Taste
        • Touch
      • Sexuality
      • Subject
    • Information and Media
      • Access
      • Anamorphosis
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      • Cinema
      • Collection
      • Communication Systems
      • Database
      • Documentation
      • Drawing
      • Electro optics
      • Film
      • Holography
      • Index
      • Information System
      • Intermediality
      • Internet
      • Internet Portal
      • Laterna Magica
      • Material
      • Media archaeology
      • Media theory
      • Medium
      • Memory theater
      • Museum
      • Net
      • Organization of Information
      • Panorama
      • Phantasmagoria
      • Representation of knowledge
      • Scenography
      • Search engine
      • Stereoscope
      • Supercomputing
      • Surveillance
      • telephone
        • Mobile phone
      • Television
      • Thesaurus
      • Visualisation
      • Visualization of Information
    • Nature and Life
      • Animal
      • DNA
      • Earth
      • Environment
      • Evolution
      • Genetic
      • Geography
      • Geology
      • Globe
      • Hybrid
      • Kosmologie
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      • Organisms
      • Outer Space
      • Room of Plants
      • Weather
    • Other
      • Intervention
      • Product Design
    • Society and History
      • Africa
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      • Institutional critique
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      • Language
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      • Non Western
      • Panopticon
      • Political theory
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      • Position of women
      • Postcolonialism
      • Privacy
      • Psychology
      • Public
      • Religion
      • Sociale Metaphor
      • Sociology
      • Spectator
      • Tradition
      • Urbanity
      • Visual culture
      • Voyeurism
      • Working Class
    • Theories
      • Cyberfeminism
      • Deconstruction
      • Idealism
      • Interculturalism
      • Modernism
      • Postmodernism
      • Postructuralism
      • Semiotics
      • Simulacrum
  • Technology
    • Display
      • Body
      • Book
      • BOOM (Binocular Omni-Orientation Monitor)
      • CAVE (Computered Augmented Virtual Environment)
      • Computer Monitor
      • Data Projector, Video Projector
      • Easel Painting
      • Electromechanical Display Device
      • Electronic Paper
      • Flashlight
      • Globe
      • Head-up Display
      • Headphones
      • HMD (Head-mounted Display)
      • Holography
      • House Wall
      • Inflatable Structure
      • Laser
      • Light-emitting Diode
      • Mirror
      • Paper
      • Plasma
      • Plasma Display
      • Printer
      • Private Eye
      • Projection Screen
      • Robotic
      • Sculpture
      • Shutter Glasses
      • Sofa
      • Somatosensory System / Tactile Feedback Technology
      • Speakers
      • Stereoscopy
      • Table
      • VFD (Vacuum Florescent Display)
      • VRD (Virtual Retinal Display)
    • Interface
      • Natural User Interfaces (NUI)
        • Auditory User Interface (AUI)
        • Augmented Reality Interfaces
        • Bike
        • Biological Sensor
        • Body Tracking
        • Brainwave Sensor
        • Breath Based Communication
        • Breathing Sensor
        • Breathing-Balance-Interface-Vest
        • Camera recording
        • Data Glove
        • doll
        • electromagnetism
        • Endoscope
        • Eye scanner
        • Facial Recognition System
        • Furniture
        • Internet of Things (IoT)
        • Ludic Interface
        • Motion Capture
        • MR-based (Mixed Reality) Interaction
        • Periscope
        • Plant
        • Positiontracker
        • Speech Recognition
        • Step Sensor
        • Tactile User Interfaces
        • Tangible Acoustic Interface
        • Theremin
        • Touchscreen
        • Virtual Balance
        • Virtual Workbench
        • Voice analysis
        • Voice User Interface (VUI)
      • Technological User Interfaces
        • Automatic Identification and Data Capture (AIDC)
        • Biometrics
        • Camera
        • Computer Mouse
        • Global Positioning System (GPS)
        • Joystick
        • Keyboard
        • Microphone
        • Mobile Device
        • Multi-Modal Interaction
        • Multi-Touch-Screen
        • Musical Instrument
        • Optical Character Recognition (OCR)
        • Plotter
        • Retina-Scanner
        • RFID (Radio-frequency Identification)
        • Robotic Interfaces
        • Scanner
        • Software Interface
        • Syntheziser
        • Tangible User Interface (TUI)
        • telephone
        • Turntable
        • Virtuscope
        • Webcam
        • Wireless Sensor Network (WSN)
    • Software
      • C++
      • CGI/Perl
      • CSS
      • DHTML
      • Director
      • Fusion
      • Java
      • Linux
      • PHP
      • Softimage
      • VRML
      • Windows
      • XML
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Information
Technology
Hardware
- 1 Mac g4 PowerPC computer, (minimum 512MB RAM)
- Video camera connected to analog video card in Mac or a/d converter to firewire (we will provide)
- bright digital data projector, 3200 lumens
Installation Requirements / Space
- about 6 x 5 meters
- height: minimum 4 meters (for positioning security camera above crowd)
- acoustically isolated from other sound events
- large projection screen with image appx 3 x 4 meters (front or rear
projection)
Installation Requirements / Space
In the entrance of the installation, the following writing in Japanese should be added:

the poet Takahashi Mushimaro in the Manyoshu:

"The snows that crown the peak of Fuji
Melt on the mid-June day
And that night it snows again."
Software
This project was realized in Macromedia Director, OSC and Supercollider.
Sound
- 6 full-range powered speakers (or smaller monitor speakers and 1 large powered sub-woofer)
- Mixer (4-bus or more, with aux outputs)
- Mac G4Powerbook and 6-channel DAC interface (we can provide)
- 6 50 feet cables, 1 stereo mini to 1/4” phone plugs into mixer
Descriptions & Essays
"Sensing Speaking Space", is an interactive installation that focuses on the notion of the "intelligent space", a space that knows you are there and reacts to the presence and movements of multiple spectators sensed through a custom camera tracking system. The image is projected on a large screen, the sounds are spatialized around the audience through a 6 channel surround-sound based on their locations in the gallery. The visualization consists of the play between the noise, randomness and order, through multiple layerings and subtle changes that build up over time and in response to spectators movements. There is a back and forth transition between two images that is produced dynamically as a consequence of the spectators' actions. The first state is a textured image surface continuously being covered by white visual noise, like film dust, or snow falling on a windshield. The noise is made up of ascii characters that must be wiped away by the spectators' movements to activate further events. Enough action must be generated so that the transition to the other state is possible. The second state is a green blurred image, from which readable texts are drawn to the surface through the spectator's movements. The audience's movements advance the events from one to the other evoking metaphorical acts of "wiping" and "breaking through" in the white noise screen mode to "bringing forth" and "revealing" in the green text screen mode. The sound consists of several layers (drone, singer, water sounds, bells, speakers, etc.) with variations for each of the two visual states. The vision program send messages over a network to a SuperCollider program that controls the sound synthesis and mixing. The work is intended to focus on reflexion and self-realization of one's presence. It is an abstract work meant to be contemplative like a Japanese garden. (George Legrady)
Literature